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Monster Island Gaming | Override: Mech City Brawl (Part 2)

I should’ve posted this a while ago.

After taking a month off to pump out some bonus audio episodes, Nathan returns to Override: Mech City Brawl for some more Monster Island Gaming! He picks up where he left off in his arcade playthrough on hard mode. He remembered how to do a special move for Metageckon that he didn’t do all during part 1–he had to be airborne. Apparently, blue T-Rex mechs can’t jump. After some practice, he confronts the weirdly easy final boss on the Moon. The podcast’s intrepid producer, Jimmy From NASA, was supposed to join him in the live chat, but technology issues prevented his comments from going through, so he settled for texting Nathan while he played. At least he wasn’t gambling on Nathan losing.

It sounds like I still need to adjust my mic settings. Sorry.

Override: Mech City Brawl is a quirky mech-themed arena fighting game from Modus Games. You take control of one of 15 or so mechs to battle kaiju called Xenotypes or against other mechs. The most interest aspect of the game is that up to four players can control one mech at once. It’s the closest you can get to piloting Voltron.

Here’s Part 1: https://youtu.be/DFG1smESKzA. Learn more about the game here: https://overridegame.com/.

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